A fun piece I did for a weekly IFX challenge themed “ManMan…He’s all man”
I started with a big list of all the “man stuff” he was going to have (guns, crossbow, chainsaw, axe, beer etc…) but then I realized that this here is all a ManMan needs.
Another piece for practice. Trying to get comfy with creating custom brushes in PS. Still not sold on her left arm/weapon (screen right). We shall see…
I don’t really like drawing in front of people, but I did a few recording sessions of me sketching delightful nonsense with straight pen & ink. We’ll see.
A piece I did for a challenge that required folks to design a Colossus boss for a video game.
This Colossal beast of the Water Plane is a massive mobile ocean. It can crack open vast deserts and expand the water planes.
The beast’s translucent skin is extremely resilient and deceives those foolish enough to attack.
Flanking the beast will most certainly result in a quick death, as it’s rear legs strike with disturbing speed and accuracy.
-I really like working in a more graphic style, but this piece pushed me to solve a lot of creative problems… New territory for me.
First up is a delightful little piece called Sasquatch Survivor 2. I directed and acted (three characters) in this unique short film many moons ago when I lived in the Sierra Foothills of northern California. I wasn’t a film student or anything, I just started making movies with my 400 dollar video camera and minimal understanding of the filmmaking process. The digital FX were done using Hash Animation Master and photoshop.
There’s mystery, action, special FX, and a giant Sasquatch of course! So pop some corn, crack a beer and enjoy the arguably epic saga? Seriously though… I look back at this and I actually find it mighty impressive. Some of it works so well, you’d think I knew what I was doing.
SS2-good
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Next up is a documentary I made back in 2005. It started out as a writing assignment and morphed into… well, what it is.